/epicgames/sellers
curl --request POST \
--url https://api.anysite.io/api/epicgames/sellers \
--header 'Content-Type: application/json' \
--header 'access-token: <api-key>' \
--data '
{
"seller": "<string>",
"count": 2,
"timeout": 300,
"country": "US",
"locale": "en-US"
}
'import requests
url = "https://api.anysite.io/api/epicgames/sellers"
payload = {
"seller": "<string>",
"count": 2,
"timeout": 300,
"country": "US",
"locale": "en-US"
}
headers = {
"access-token": "<api-key>",
"Content-Type": "application/json"
}
response = requests.post(url, json=payload, headers=headers)
print(response.text)const options = {
method: 'POST',
headers: {'access-token': '<api-key>', 'Content-Type': 'application/json'},
body: JSON.stringify({seller: '<string>', count: 2, timeout: 300, country: 'US', locale: 'en-US'})
};
fetch('https://api.anysite.io/api/epicgames/sellers', options)
.then(res => res.json())
.then(res => console.log(res))
.catch(err => console.error(err));<?php
$curl = curl_init();
curl_setopt_array($curl, [
CURLOPT_URL => "https://api.anysite.io/api/epicgames/sellers",
CURLOPT_RETURNTRANSFER => true,
CURLOPT_ENCODING => "",
CURLOPT_MAXREDIRS => 10,
CURLOPT_TIMEOUT => 30,
CURLOPT_HTTP_VERSION => CURL_HTTP_VERSION_1_1,
CURLOPT_CUSTOMREQUEST => "POST",
CURLOPT_POSTFIELDS => json_encode([
'seller' => '<string>',
'count' => 2,
'timeout' => 300,
'country' => 'US',
'locale' => 'en-US'
]),
CURLOPT_HTTPHEADER => [
"Content-Type: application/json",
"access-token: <api-key>"
],
]);
$response = curl_exec($curl);
$err = curl_error($curl);
curl_close($curl);
if ($err) {
echo "cURL Error #:" . $err;
} else {
echo $response;
}package main
import (
"fmt"
"strings"
"net/http"
"io"
)
func main() {
url := "https://api.anysite.io/api/epicgames/sellers"
payload := strings.NewReader("{\n \"seller\": \"<string>\",\n \"count\": 2,\n \"timeout\": 300,\n \"country\": \"US\",\n \"locale\": \"en-US\"\n}")
req, _ := http.NewRequest("POST", url, payload)
req.Header.Add("access-token", "<api-key>")
req.Header.Add("Content-Type", "application/json")
res, _ := http.DefaultClient.Do(req)
defer res.Body.Close()
body, _ := io.ReadAll(res.Body)
fmt.Println(string(body))
}HttpResponse<String> response = Unirest.post("https://api.anysite.io/api/epicgames/sellers")
.header("access-token", "<api-key>")
.header("Content-Type", "application/json")
.body("{\n \"seller\": \"<string>\",\n \"count\": 2,\n \"timeout\": 300,\n \"country\": \"US\",\n \"locale\": \"en-US\"\n}")
.asString();require 'uri'
require 'net/http'
url = URI("https://api.anysite.io/api/epicgames/sellers")
http = Net::HTTP.new(url.host, url.port)
http.use_ssl = true
request = Net::HTTP::Post.new(url)
request["access-token"] = '<api-key>'
request["Content-Type"] = 'application/json'
request.body = "{\n \"seller\": \"<string>\",\n \"count\": 2,\n \"timeout\": 300,\n \"country\": \"US\",\n \"locale\": \"en-US\"\n}"
response = http.request(request)
puts response.read_body[
{
"name": "<string>",
"@type": "EpicgamesSellerProfile",
"id": "<string>",
"game_count": 0,
"games": []
}
]{
"detail": [
{
"loc": [
"<string>"
],
"msg": "<string>",
"type": "<string>",
"input": "<unknown>",
"ctx": {}
}
]
}/epicgames
/epicgames/sellers
Get an Epic Games Store publisher or developer with the list of their catalog games
Price: 10 credits per 40 results
⚠️ Common errors: 412: Seller not found
POST
/
api
/
epicgames
/
sellers
/epicgames/sellers
curl --request POST \
--url https://api.anysite.io/api/epicgames/sellers \
--header 'Content-Type: application/json' \
--header 'access-token: <api-key>' \
--data '
{
"seller": "<string>",
"count": 2,
"timeout": 300,
"country": "US",
"locale": "en-US"
}
'import requests
url = "https://api.anysite.io/api/epicgames/sellers"
payload = {
"seller": "<string>",
"count": 2,
"timeout": 300,
"country": "US",
"locale": "en-US"
}
headers = {
"access-token": "<api-key>",
"Content-Type": "application/json"
}
response = requests.post(url, json=payload, headers=headers)
print(response.text)const options = {
method: 'POST',
headers: {'access-token': '<api-key>', 'Content-Type': 'application/json'},
body: JSON.stringify({seller: '<string>', count: 2, timeout: 300, country: 'US', locale: 'en-US'})
};
fetch('https://api.anysite.io/api/epicgames/sellers', options)
.then(res => res.json())
.then(res => console.log(res))
.catch(err => console.error(err));<?php
$curl = curl_init();
curl_setopt_array($curl, [
CURLOPT_URL => "https://api.anysite.io/api/epicgames/sellers",
CURLOPT_RETURNTRANSFER => true,
CURLOPT_ENCODING => "",
CURLOPT_MAXREDIRS => 10,
CURLOPT_TIMEOUT => 30,
CURLOPT_HTTP_VERSION => CURL_HTTP_VERSION_1_1,
CURLOPT_CUSTOMREQUEST => "POST",
CURLOPT_POSTFIELDS => json_encode([
'seller' => '<string>',
'count' => 2,
'timeout' => 300,
'country' => 'US',
'locale' => 'en-US'
]),
CURLOPT_HTTPHEADER => [
"Content-Type: application/json",
"access-token: <api-key>"
],
]);
$response = curl_exec($curl);
$err = curl_error($curl);
curl_close($curl);
if ($err) {
echo "cURL Error #:" . $err;
} else {
echo $response;
}package main
import (
"fmt"
"strings"
"net/http"
"io"
)
func main() {
url := "https://api.anysite.io/api/epicgames/sellers"
payload := strings.NewReader("{\n \"seller\": \"<string>\",\n \"count\": 2,\n \"timeout\": 300,\n \"country\": \"US\",\n \"locale\": \"en-US\"\n}")
req, _ := http.NewRequest("POST", url, payload)
req.Header.Add("access-token", "<api-key>")
req.Header.Add("Content-Type", "application/json")
res, _ := http.DefaultClient.Do(req)
defer res.Body.Close()
body, _ := io.ReadAll(res.Body)
fmt.Println(string(body))
}HttpResponse<String> response = Unirest.post("https://api.anysite.io/api/epicgames/sellers")
.header("access-token", "<api-key>")
.header("Content-Type", "application/json")
.body("{\n \"seller\": \"<string>\",\n \"count\": 2,\n \"timeout\": 300,\n \"country\": \"US\",\n \"locale\": \"en-US\"\n}")
.asString();require 'uri'
require 'net/http'
url = URI("https://api.anysite.io/api/epicgames/sellers")
http = Net::HTTP.new(url.host, url.port)
http.use_ssl = true
request = Net::HTTP::Post.new(url)
request["access-token"] = '<api-key>'
request["Content-Type"] = 'application/json'
request.body = "{\n \"seller\": \"<string>\",\n \"count\": 2,\n \"timeout\": 300,\n \"country\": \"US\",\n \"locale\": \"en-US\"\n}"
response = http.request(request)
puts response.read_body[
{
"name": "<string>",
"@type": "EpicgamesSellerProfile",
"id": "<string>",
"game_count": 0,
"games": []
}
]{
"detail": [
{
"loc": [
"<string>"
],
"msg": "<string>",
"type": "<string>",
"input": "<unknown>",
"ctx": {}
}
]
}Authorizations
API token from the dashboard
Headers
Body
application/json
Minimum string length:
1Required range:
x >= 1Required range:
20 <= x <= 1500Available options:
US, GB, CA, AU, DE, FR, IT, ES, NL, BR, MX, IN, JP, KR, TR, RU, PL Available options:
en-US, en-GB, de-DE, fr-FR, it-IT, es-ES, nl-NL, pt-BR, es-MX, ja, ko, tr, ru, pl ⌘I